Monsters you should have
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Monsters you should have
It's a common question in game chat people asking if they shoyld keep this monster or that other. This guide is mainly for those of you who are starting the game and want to know which mobs are a "must keep". I'm just going to talk abour 2* and 3* mobs because 4&5 are more a question of luck in drops.
- Wind: pixie, warbear
- Fire: hellhound, grim reaper, inugami, magical archer
- Water: garuda, amazon, howl
- Light: fairy, vagabond, bearman, inugami
- Dark: inugami
While you get this mobs you can use any you get, pay atention to harpy, elemental and high elemental of any attribute cause they are good damage dealers in early game.
I will update this guide since i'm sure i forgot some mobs.
- Wind: pixie, warbear
- Fire: hellhound, grim reaper, inugami, magical archer
- Water: garuda, amazon, howl
- Light: fairy, vagabond, bearman, inugami
- Dark: inugami
While you get this mobs you can use any you get, pay atention to harpy, elemental and high elemental of any attribute cause they are good damage dealers in early game.
I will update this guide since i'm sure i forgot some mobs.
Milicloriano- Guild Member
- Posts : 6
Join date : 2015-03-28
Re: Monsters you should have
I can't edit so...
- Wind: epikion priest
- Fire: mystic witch
- Water: mystic witch, epikion priest
- Wind: epikion priest
- Fire: mystic witch
- Water: mystic witch, epikion priest
Milicloriano- Guild Member
- Posts : 6
Join date : 2015-03-28
Re: Monsters you should have
More i remembered/checked in my own mobs:
- Wind: living armour, griffon
- Water: werewolf, imp
- Wind: living armour, griffon
- Water: werewolf, imp
Milicloriano- Guild Member
- Posts : 6
Join date : 2015-03-28
Re: Monsters you should have
Cause he is a really good support mob early in the game that i still use in a few situations. By the way, i didn't pick him over water, just saying you should keep it if you are starting in the game.
Milicloriano- Guild Member
- Posts : 6
Join date : 2015-03-28
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